Total Shift Productions – Snakes

Posted on: - Price of Avatar: 800L$


Total Shift Productions move on and add to their ever expanding list of avatars with the addition of snakes. Electing to produce an anthropomorphic avatar that by it’s basic characteristics is wildly varied and lacks limbs, a project of this kind would surely always be a challenge – but T.S.P give it their best shot.

Avatar Features

Technical Information

  • Male/Female shape
  • Jaw control
  • Eyelid expressions
  • Extra eye textures
  • Extra resizeable head
  • Scaly clothing/tattoo layers
  • Talking jaw
  • Modify
  • Copy
  • No-Transfer
  • Script Usage With HUD: 464 KiloBytes, (8 Scripts)
  • Script Usage Without HUD: 448 KiloBytes, (7 Scripts)
  • Avatar Rendering Weight: 25655

Overall Impressions

For the most part (and particularly in the head) the textures on the snake avatars are striking, bright, with clear reference to the species that they are interpreting. The diamond scaling is evident in the shading layered over the colours, giving the impression of a bumpier, scaled surface. As pleasant as this is, the trend doesn’t appear to continue in the tail. Whilst the tail lacks a ‘scaled’ appearance, it does continue to reflect the colour scheme present in the rest of the avatar. The legs are textured to a similar quality as the head, mirroring scaled aspects and echoing the patterns found on the specific snake breed. The transitions from skin to attachment are fairly well executed through the use of scaly-looking clothing layers, complimenting a smooth, lightly shaded skin beneath.

The avatar is comprised entirely of sculpts, save for the flexible cone prim tail. The sculpted parts are completed to a pleasant standard, with no visible wrinkling. Each piece is symmetrical where it needs to be, and the overall shape of the face has been clearly researched and referenced. Despite having limbs, the build quality of the face removes all doubt over the species that this creation is conveying.

Right from the start, the snake and cobra avatars are very striking in their appearance. The large head and generally tall structure to the entire avatar lends itself to this.

The style is not magnetised to realism, however, and this allows the creator to emphasise various features to make them stand out, with the understandable artistic license of how to address hands and feet.  The standard snake and cobra avatars walk on spike-tipped legs. Whilst initially rather jarring, this creative decision addresses the question of snake limbs in a fascinating and rather effective way.  The spike itself remains in keeping with the style shown in the large hand claws and pointed teeth.  The legs are comprised of a single attachment each, so there is no pivoting occuring in the ankle with any animation. This means that for the most part, the spike is sturdily in contact with the floor most of the time. The basic shapes present in the face remain true to the species, down to the smallest gap at the front of the muzzle for the snake’s tongue, which is a stationary sculpt  in this particular avatar.

Strengths and Weaknesses

One of this avatar’s main strengths really does come from the quality and unique nature of the heads. They are at once aesthetically pleasing but somewhat intimidating, possibly due to their scaling in comparison to the rest of the body. Both the cobra and ‘regular’ snake varieties have this level of detail. The unusual nature of the legs is also something of an intriguing distraction in their execution. The snake does succeed in creating a slightly terrifying impression overall, which presumably is what the creator was going for. The attention to detail when it comes to looking at each individual snake breed is stunning. Each mark is referenced with accuracy, both in colour and positioning.

The only real area of concern on this avatar is that It does seem as though  transition between the tail base and the skin could also have had the same clothing layer treatment as the rest of the skin to aid in blending. Whilst the colour palette remains accurate,  the sudden change in texture from the body to the tail looks as though it supports a different art style, contrasting from smooth, gentle shading to a more block-colored design.

Unique Features

The snakes do come with a well-illustrated HUD, offering commands for the jaw and the degree to which it opens. There is also a toggle that allows the fangs that would contain the venom canal to either drop down or be tucked away at the wearers discretion.  A page dedicated to eye expressions is also present. Users can toggle these options to tilt the eyelids into varying degrees to convey emotions including but not limited to anger, sadness or confusion

The snake and cobra avatars come with an extra box. The box contains an extremely wide array of alternative eye textures made by Zexen Alecto, which can be easily swapped into your avatar with minimal effort using the build menu and ‘edit linked parts’, selecting each eye. This folder also contains a spare, resizable head for users who may find the standard one a little to small or large for their tastes.

As previously mentioned, all prim transitions are aided with the use of clothing and tattoo layers. This is interesting and unusual.. As it means that the wearer can use any other skin, and make the attachments for the snake blend with the body. The skin alone can support the attachments if users prefers.

This is by no means a generic ‘snake’ with one main skin, and hue-slider variations. A lot of time, research and consideration has gone into each identifiable species. Each have their own unique textures, with some physical differences in shape and size depending on the variety chosen.

The snakes that are currently available are as follows:

  • Albino Ball
  • Black Headed
  • Corn
  • Coral
  • Piebald
  • Cali
  • Royal
  • Ball
  • Red
  • SIamese
  • King
  • Moccasin
  • Copper
  • Temple
Despite this exhaustive list, T.S.P have also noted that they are willing to create further varieties in response to demand and potential voting.

Limited Edition

T.S.P are offering Limited Edition versions of their avatar until the 18th of August, at which point they will not be re-listed. Both variants take on a slightly more dragon-like appearance.The Limited Edition variants, known as Midgard and Kobranukus respectively, are more than simply recolours.

The Midgard avatar sports heavily decorated frills on the sides of the head, legs, arms and tail base. In all, the texturing is a lot more intricate, with highly contrasting colours and original patterning.

 

The Kobranukus is formed from the cobra shape, but sports spikes within the hood, and in various other places with the inclusion of horns. The fangs are narrower in this version, but also more plentiful. This version supports longer, thicker frontal fangs. Instead of the aforementioned spiked feet, the Kobranukus has reptilian feet, with three splayed toes tipped with claws.

 Conclusion

Total Shift Productions really have provided to a rather niche area of anthropomorphic avatars, as very few thus far have successfully brought snakes into the grid. More importantly, they’ve managed to echo the species well, and whilst this is not an avatar that will blend seamlessly into the growing crowd of reptile avatars, I honestly don’t think it ever intended to from the start. The snakes and cobras are at once enjoyable to wear, and are a must for fans of these wildly varied creatures.

Written by
Staff Writer

Jian is a collector, tinkerer and general lurker with a healthy enthusiasm for avatars and interesting modifications. :>

See other posts from .

Main Store (Click to Go): T.S.P. & M.o.D. Main Shop Satellite Stores: .:Chimera:.

Similar Reviews

RaawrFoxBanner DSDCollieBanner KZKCatBanner CSACorgiBanner
  • Carolzilla

    Awesome review, good to see Slarf is making more reviews recently :D
    Anyway, I got the Albino Ball Python (If I’m not wrong, I don’t remember exactly how is the name)
    And I’d like to point out good things and bad things about the avatar in my opinion.
    I would first to apologize for the long text, and also if there is anything wrong in my english :B

    Good things first, I really really really loved the head, the sculpts are very well done, and I liked how the python-like snakes have a different muzzle shape from the venom cobra-like snakes (and those are the only ones with fangs), it add a bit of variety.
    And also the sculpted hand and legs were well done, and the textures in general also looks pretty decent.

    Bad things, I admit that I’m pretty annoying with stuff like this, but here it goes.
    You will notice that the body shape is maxed out in almost everything (doesn’t matter if its male or female), but all the body sculpts looks too damn big for it, especially the hands, I had to edit all the body parts to fit more the “looks” of the shape, so they wouldn’t look odd to me (in my opinion as I said). While I said the leg sculpts are well done, I actually didn’t liked the style of the feet being a pointy-claw-thingy, it looks too much creepy and to me it doesn’t fit the appearance of an anthro snake, but just like shrinking down the body parts I also manage to edit those “feet claws”, and I made a more “reptile-ish” feet for my avatar.
    Last and not least, the textures, they are pretty well done and I really liked all the different colors you can get i each snake avatar, but I got a little bit dissapointed by seeing that the skin/tattoo layers lacks an actual skin texture, it does have skin texture a little bit in the neck, in the belly and in the upper legs,but I wish there would be more on the skin texture of the snake on the back that would continue the colors from the head and connect it all the way down to the tail, not just end it at the neck, and the rest of the skin being just one plain color.

    I know the bad things looks huge by the way I said them, but those things may only annoy me and maybe not to others, and beside that, I think its really an amazing and fun avatar to use, we need more different avatar species in SL, especially reptiles, and I can see Total Shift bringing up more interesting avatars in the future!

    • Forepawz

      Hello, Carolzilla! Just read through your comment and wanted to say thank you for the insightful thoughts!

  • http://twitter.com/radittsu Alex Raimi

    I have the Midgard snake, and the feet are the pointy spikes, not reptilan feet. I think you meant the Kobranukus.

    • Guest

      Well spotted Alex. I’ve amended this now. Thank you. :)

  • Terry

    What kind of snake is the Temple supposed to be? Color wise it looks like a Taiwanese Beauty, but the pattern is wrong. I would LOVE to have a Taiwanese Beauty avatar.

    • Wally

      The Temple Viper would be an Asian Temple Viper my good man!