Tokushi Kl’erin

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TKKl'erinbanner © 2009 Forepawz. All rights reserved.

Following the Cookie Fnuffs and the Qwhilla, Tokushi has created another unique species of avatar that stands on its own despite clear influences from Birds, Lemurs, and Foxes. In this review, we take a look at this ornate creature.

TKK'lerinfly

TKKl'erindesert2Out of the Box:

  • Scripted ears with set or random movement
  • Scripted Moving 3d Eyes
  • Color changeable eyes
  • Animated eyelids with 3 states of open
  • Moving Jaw for both Voice and typing with animation
  • Eyebrow and mouth expressions
  • 5 independent hand poses with the option to set to auto (this will cycle between the different poses excluding the point and flip off poses)
  • Scripted sculpt/flexi feathered wings that fold away neatly when not in flight –(wings do not use alpha prims)
  • Scripted toes that curl in flight
  • 4 types of tails provided
  • Both Male and Female shapes
  • Scripted ID leg band with ability to change to any 5 digit code
  • 3 nose textures changed via the HUD

Measurement

Value

Script Time with HUD

~0.260

Script Time without HUD

~0.260

Avatar Rendering Cost

~3180

TKKl'erinbay

Build and Skin:

As with any avatar that comes more from the imagination than it is recreation, creators are able to texture an avatar not only in any manner they wish, but also to show off the extent of their artistic abilities. This avatar is an example of the extent of that artistic license, with well-designed markings over the entire body that make the creature extremely unique. Pictures speak louder than a thousand words, so users should take a look at the accompanying 360-degree photo of a Kl’erin rather than have me describe it. Outside of the imaginative body patterning, the skin has a good amount of shading and definition to body parts which make it look all the more organic.

TKKl'erin360

As usual, we start at the feet and work our way towards the head. The feet are Avian, looking very similar to the scale-covered, taloned feet of the Tokushi Corvid line-up. The avatar remains true to to the normal digitigrade fashion of avians up until the knee-joint where we see a transition between scales to feathers and what seems to be fur that dominates most of the body. On the right shin we find an Identification Ring which has a unique 5-digit identification number. Each avatar that is unpacked will produce a Permanent Number when it is first worn. As will be explained later, the ID Ring ties in with the Legend.

The hand attachments are very much more hand-like with tiny claws, possibly a tribute to the avatar’s part lemur heritage. With the exception of the posing abilities of the fingers, the lower arms are the least elaborate part of the avatar. Once you begin to move toward the shoulders, we see a transition to the body fur with the same sculpted floof as the legs. A neat touch here is the 3 feathers pointing towards the back of the body. On the shoulders, the chest fluff hides much of the neck, chest, and back, and gives the avatar some more dimension and presence.

Much like the Qwhilla, we see another massive tail that attracts a good bit of attention. Long and relatively thin, the tail is built to exude full and fluffy. The tail comes in four different styles that allow users to play with its position (for example, have it curl on the ground). The tail is striped with an interesting use of colours on both the base and the end of the tail.

TKKl'erinHead360

Right off the bat there are features that make the face stand out. The ears are the most eye-catching; being tall and thin yet textured and furred into attractive components of the avatar head. The eyes on this avatar are another noteworthy area of the face, with very large eyes that look as if they were peering inquisitively at something. For some people though, the eyes may offset them from the avatar for two reasons. First, the prim sitting in front of the eye has a very glossy texture to it which glosses the eyeball a bit much (Users can change the transparency of this layer themselves if they wish). Second, the iris is very large and takes up much of the eye, so that from a distance all you see is iris and no eye-whites.

The head gives way to a very thin and tapering muzzle. The end of the muzzle has a canine nose, a prominent series of slightly thick whiskers, and a very notable pair of large fangs peeking out from under the upper lip. The interior of the muzzle is well designed too, with muzzle expressions to match the eyebrow expressions (which we have come to expect from Tokushi).  A good touch is the moving tongue while the avatar speaks. At this point, it should be mentioned that the head is beautifully textured, most notably over the eyes and on the sides of the muzzle.

The last defining feature of the head that I would like to talk about would be the hair. For both sexes, the hair is a fascinating array of feathers facing towards the backwards away from the face. The major difference between male and female hairstyles are the tiny horns just over the top of the forehead for the Males. As a whole, the face is expressive in any which way the user likes, especially accented with the white eyebrow lines. I have received a good few comments on the adorable qualities of unique creature.

TKKl'erinfinger

Heads-Up Display (HUD) and Features:

As usual, the HUD controls all the major functions of the avatar, though Tokushi has continued to offer the options as text commands. The HUD also keeps up with their tradition of rustic themed panels and a cute drawing of the avatar species to the side. The following are the HUD submenus and available options:

  • Head: Nose Colour, Eye Colour, Eyelid State, Eyebrow Expression, Eye Rotation, Blink Toggle/Eye Animation Toggle
  • Ears: Up, Down, Twitching Toggle, Reset
  • Mouth: Mouth Talking Toggle, Mouth Wideness Toggle, Tongue Toggle, Muzzle Expression Toggle (Happy, Neutral, Frown)
  • Hands: Hand Poses, Automatic Hand Posing Toggle
  • Wings and Feet: Wing AO Toggle, Wing State (Open or Closed), Curled or Uncurled Feet Toggle

As with the BURDS line of avatars, the Kl’erin comes with script-resizeable foot and attachments, as well as a leg without the ring, and the three other tail alternatives. I should also note that users can type a command to change the 5-digit number of the leg-ring.

TKKl'erinhappy

Customisation:

This avatar is easy to customise as it is both modifiable and copiable. Users should not find too much of an issue getting what they would like done.

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Conclusion:

The more time that I spent wearing the avatar and reviewing it, the more I could say that it is an adorable critter. The mix of eclectic features gives the avatar its own unique identity, and with the usual expressiveness and customisation that Tokushi offers with the avatar, it stand out all the more. The mystery of this species, coined with the neat background story makes the almost fairy-tale critter come to life.

TKKl'erinswim

Written by

Fore has been a resident of Second Life since 2005. In 2008, he co-founded SLARF to connect SL users with the right avatars for them. He currently fulfills a role as the Editor, Photographer, and Videographer. If you see the Corgi around the grid, say hello, will you?

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  • Ivii_Hema

    OMG this avatar soo awesome o,o I want 1 XĐ

  • Sol Invictus

    :D This thing is adorable, so glad i recently got to buy one