Syn-Squee Fruit Foxes

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FruitFoxbanner © 2008 Forepawz. All rights reserved.

Synchra Squeegee offers interesting, fruit-themed avatars that offer a growing array of colour choices and customiseability in a convenient little package. Lime, Grape, Coconut, are just a few flavours that these creatures come in; along with their own lore and numerous decorative options.

Out of the Box:

  • 27 eye colours
  • 7 hair styles (Which also change hair colour)
  • Changing Colour Claws
  • Different Eyebrow Settings for Facial Expressions
  • 2 different mouth expressions positions
  • Moving Lower Jaw to simulate talking (Both Text and Voice Response)
  • Retractable/Hideable Heads Up Display (HUD) that controls
    • Leaf Hair Textures/Colours
    • Ordinary Hair Textures/Colours
    • Eye Textures and Colours
    • Eyebrow Setting
    • Claw Texture
    • Mouth Expression
  • Digitigrade and Plantigrade feet
  • Backpack with the Avatar’s “fruit”
  • Free Flight-Feather (Flight height, Flight Speed Booster)
  • Notecard about the Lore of the Fruit Foxes

Build and Skin

This is immediately an enjoyable avatar from the moment one puts it on. Perhaps the aspect of the avatar that catches the user’s eye is the vibrant colour put into the skin and textures. The subject of this review is a ‘Lime’ flavoured Fruitfox, so naturally, it would be bright green.

From ear-tip to  feet, the entire avatar was green, but fortunately textured so as to ensure that the body and body parts did not look flat, but everything was assuredly distinct and easily distinguishable. The lines and features of the avatar are clear cut and distinct, yet ensure that the avatar looks like a package rather than an assortment of pieces of a puzzle. The avatar is undeniably cartoon-ish, but a well-built artful expression of its creator.

The avatar is fully sculpted; the hair, feet, claws, all use sculpted prims. There are very few criticisms that can be offered, given the fact that the avatar is that of the creator’s imagination. The head gives the impression of zany, almost mischievious yet innocently curious type of animal; Perhaps like crafty foxes of lore.

The hair styles are many, the colours many as well. Each hairstyle, hairstyle colour, and eye colour setting add a degree of HUD and command-controlled customisation as seen in the Luskwood Bat. The Heads up Display (HUD) is especially interesting in this way, because on the HUD, a dark black image of a fruit fox stands. With each change in eye setting, eyebrow setting, and hairstyle and MORE, the image will reflect whatever the new change! While definitely not absolutely necessary for the greater function of the avatar, this is by far cute and fun to play with (I found myself trying to see how I could customise the little cartoon fox on my HUD instead of my actual avatar for a while).

It should be mentioned that the talking animation (using the free opensource Blahblabla script) features a moveable bottom jaw with an appropriately coloured tongue (light green in my case) and an array of teeth.

Customisability

Like most other avatars, this one is copiable and modifiable. There really isn’t much that can be added here; this avatar is easily customiseable right out of the box, but like pretty much any other avatar, the user will need to invest time into manual customisations (fitting of pants if you want them, piercings, etc.) but at the very least, in terms of easy set options for applying uniqueness, this avatar comes with plenty.

At the time of this review, the avatar comes with 9 flavours/colours (See available colours picture above), but depending on the success of the avatar, Synchra plans to release more flavours in different series in the future.

Conclusion

Altogether a fantastic avatar for fun or daily usage. It is avatars like these that set standards for what sculpted prims can allow the imagination to do. However, if there were to be a criticism to offer, perhaps the ears could have been made to move; perhaps having an up, back, or down setting and such would help to add to the mouth expressions. While a very small nitpick, nothing prevents the user from doing this themselves.

Written by

Fore has been a resident of Second Life since 2005. In 2008, he co-founded SLARF to connect SL users with the right avatars for them. He currently fulfills a role as the Editor, Photographer, and Videographer. If you see the Corgi around the grid, say hello, will you?

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  • http://www.synchrastudios.com/ Synchra

    Thank you soooo much! This totally made my day! One of my friends sent this to my boyfriend and he just sent this to me. :) I really appreciate the positive review. I put a ton of work into the avatars and it took me a year to complete them because I didn’t have much free time between work.

    I really want to expand with the other colors mentioned in the notecard but I just haven’t had the time. The only reason the ears do not move is because they are strategically placed (mentioned in the notecard) and when I added a script to make the move they clipped through the head and fur fluffs in any other position. I would actually have to make 3 sets of ears to make it work and I didn’t have the time.

    I really appreciate the time you spent paying attention to every detail of my avatar! :D

  • Scarlett

    I know you might not have a lot of time to make avatars, but you should make a regular fox! I love your work and can’t wait to see more avatars. :D

  • SolInvictus

    o3o These are OK in my opinion. The only thing I see wrong (yes, they’re old) is the legs. Other than that these seem so adorable.